Godot AI
Connect Claude Code, Codex and other MCP clients to a live Godot editor to build scenes and edit scripts.
Sources and review
Checked against public documentation on . Suitability guidance is our editorial judgment; this is not a performance benchmark or an endorsement.
Godot 4 developers who want an assistant to construct and wire scenes in the open editor.
You're on an older Godot release; version 4 of the tool requires Godot 4.7 or later.
About Godot AI
Godot AI links MCP clients to a running Godot editor. Its 46 tools and more than 120 operations build scenes, edit nodes and scripts, wire signals and configure UI, materials, animation, particles, cameras and environments. GDScript is fully supported; C# files can be written and outlined but are not compiled by the tool. It records anonymous usage telemetry, which is documented in the README.
Godot AI is an open-source project written primarily in GDScript, with 2.6k stars on GitHub. It was last updated in September 2026.
Godot AI vs. the alternatives
All 163 alternatives →| Record | Stars | Pricing | ||
|---|---|---|---|---|
| Godot AIthis listing | 2.6k | GDScript | MIT | Open source |
| MCP Reference Servers | 91k | TypeScript | MIT AND Apache-2.0 | Open source |
| context7 | 62k | TypeScript | MIT | Open source |
| chrome-devtools-mcp | 53k | TypeScript | Apache-2.0 | Open source |
| Playwright MCP | 37k | TypeScript | Apache-2.0 | Open source |
| github-mcp-server | 33k | Go | MIT | Open source |
